Architectural Studies of Games Engines – the Quake Series

Conference paper


Munro, James, Boldyreff, Cornelia and Capiluppi, Andrea 2009. Architectural Studies of Games Engines – the Quake Series. International IEEE Consumer Electronics Society's Games Innovations Conference, 25-28 Aug. 2009 (ICE-GIC 2009) pp 246 - 255
AuthorsMunro, James, Boldyreff, Cornelia and Capiluppi, Andrea
TypeConference paper
Abstract

The move of commercial companies to “open-source”
their products presents challenges for both the proposing
company and the wider open source (OS) communities. The
former has to align their source code to the OS practices,
while the latter has to cope with large amounts of closely developed
code.
This paper aims to present relevant data and results from
the analysis performed on the Quake family of OSS game
engines, including findings and an initial interpretation of
the data. This forms the basis for the architectural understanding
necessary to design and develop improvements
and new features to the studied game engines.
The presented approach constitutes a useful resource for
games developers who wish to contribute to the further evolution
of these games engines; and it provides insights into
how the Quake engine architecture has evolved in practice
since it was released as an open source project.

KeywordsOpen Source Software; Quake engine architecture
Year2009
ConferenceInternational IEEE Consumer Electronics Society's Games Innovations Conference, 25-28 Aug
Accepted author manuscript
License
CC BY-ND
Publication dates
PrintAug 2009
Publication process dates
Deposited05 Jul 2010
Web address (URL)http://dx.doi.org/10.1109/ICEGIC.2009.5293600
http://hdl.handle.net/10552/836
Additional information

Citation:
Munro, J; Boldyreff, C; Capiluppi, A. (2009) ‘Architectural Studies of Games Engines – the Quake Series’ International IEEE Consumer Electronics Society's Games Innovations Conference, 25-28 Aug. 2009 (ICE-GIC 2009) pp. 246 - 255.

Place of publication246 - 255
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https://repository.uel.ac.uk/item/8638q

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