Architectural Studies of Games Engines – the Quake Series
Conference paper
Munro, James, Boldyreff, Cornelia and Capiluppi, Andrea 2009. Architectural Studies of Games Engines – the Quake Series. International IEEE Consumer Electronics Society's Games Innovations Conference, 25-28 Aug. 2009 (ICE-GIC 2009) pp 246 - 255
Authors | Munro, James, Boldyreff, Cornelia and Capiluppi, Andrea |
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Type | Conference paper |
Abstract | The move of commercial companies to “open-source” |
Keywords | Open Source Software; Quake engine architecture |
Year | 2009 |
Conference | International IEEE Consumer Electronics Society's Games Innovations Conference, 25-28 Aug |
Accepted author manuscript | License CC BY-ND |
Publication dates | |
Aug 2009 | |
Publication process dates | |
Deposited | 05 Jul 2010 |
Web address (URL) | http://dx.doi.org/10.1109/ICEGIC.2009.5293600 |
http://hdl.handle.net/10552/836 | |
Additional information | Citation: |
Place of publication | 246 - 255 |
https://repository.uel.ac.uk/item/8638q
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