Software, Architecture, and Participatory Design
Conference paper
Rank, Stephen, O’Coill, Carl, Boldyreff, Cornelia and Doughty, Mark 2004. Software, Architecture, and Participatory Design. Proceedings of the 2004 ACM workshop on Interdisciplinary software engineering research November 5. 2004 Newport Beach pp. 45 - 48
Authors | Rank, Stephen, O’Coill, Carl, Boldyreff, Cornelia and Doughty, Mark |
---|---|
Type | Conference paper |
Abstract | Much work in software architecture has been inspired by work in physical architecture, in particular Alexander's work on 'design patterns'. By contrast, Alexander's work is little-used in town planning and architecture. In this paper, we examine some of the reasons that this is so, describe some parallels and differences between the fields of physical and software architecture, and identify areas in which future collaboration may be fruitful. The notion of 'participatory design' is important in software engineering and in urban regeneration, but the participatory mechanisms in each field are quite different. |
Keywords | Software architecture; participatory design; physical architecture; Computers and Society |
Year | 2004 |
Conference | Proceedings of the 2004 ACM workshop on Interdisciplinary software engineering research November 5 |
Accepted author manuscript | License CC BY-ND |
Accepted author manuscript | License CC BY-ND |
Publication dates | |
Nov 2004 | |
Publication process dates | |
Deposited | 05 Feb 2010 |
Web address (URL) | http://dx.doi.org/10.1145/1029997.1030007 |
http://hdl.handle.net/10552/559 | |
Additional information | Citation: |
Place of publication | Newport Beach |
Page range | 45 - 48 |
https://repository.uel.ac.uk/item/86869
Download files
Accepted author manuscript
Rank, S (2004) WISER 45-48 .pdf | ||
License: CC BY-ND |
WISER2004-talk.pdf | ||
License: CC BY-ND |
87
total views400
total downloads1
views this month0
downloads this month