A Game Engine based Networked Infrastructure to Create and Share 3D Abstract Art
Article
Singh, Bal and De Souza, P. 2016. A Game Engine based Networked Infrastructure to Create and Share 3D Abstract Art. GSTF Journal on Computing (JoC). 5 (1), pp. 29-34. https://doi.org/10.5176/2251-3043_4.4.349
Authors | Singh, Bal and De Souza, P. |
---|---|
Abstract | Online communities have been proactive in producing |
Journal | GSTF Journal on Computing (JoC) |
Journal citation | 5 (1), pp. 29-34 |
ISSN | 2251-3043 |
Year | 2016 |
Publisher | The Global Science and Technology Forum |
Publisher's version | License CC BY-NC |
Digital Object Identifier (DOI) | https://doi.org/10.5176/2251-3043_4.4.349 |
Web address (URL) | http://dl6.globalstf.org/index.php/joc/article/view/1193 |
Publication dates | |
Aug 2016 | |
Publication process dates | |
Deposited | 16 Jul 2018 |
Copyright information | © 2016 The authors |
https://repository.uel.ac.uk/item/85007
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