A Framework for Human-like Behavior in an Immersive Virtual World
Book chapter
Kuijk, Fons, Van Broeck, Sigurd, Dareau, Claude, Ravenet, Brian, Ochs, Magalie, Apostolakis, Konstantinos, Daras, Petros, Monaghan, David, O'Connor, Noel E, Wall, J. and Izquierdo, Ebroul 2013. A Framework for Human-like Behavior in an Immersive Virtual World. in: Proceedings of 2013 18th International Conference on Digital Signal Processing (DSP) IEEE. pp. 1-7
Authors | Kuijk, Fons, Van Broeck, Sigurd, Dareau, Claude, Ravenet, Brian, Ochs, Magalie, Apostolakis, Konstantinos, Daras, Petros, Monaghan, David, O'Connor, Noel E, Wall, J. and Izquierdo, Ebroul |
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Abstract | Just as readers feel immersed when the story line adheres to their experiences, users will more easily feel immersed in a virtual environment if the behavior of the characters in that environment adheres to their expectations, based on their lifelong observations in the real world. This paper introduces a framework that allows authors to establish natural, human-like behavior, physical interaction and emotional engagement of characters living in a virtual environment. Represented by realistic virtual characters, this framework allows people to feel immersed in an Internet based virtual world in which they can meet and share experiences in a natural way as they can meet and share experiences in real life. Rather than just being visualized in a 3D space, the virtual characters (autonomous agents as well as avatars representing users) in the immersive environment facilitate social interaction and multi-party collaboration, mixing virtual with real. |
Keywords | autonomous agent; avatar; collaboration; emotional engagement; humanoid; immersive; interaction; semi-autonomous avatar; tele-immersion |
Book title | Proceedings of 2013 18th International Conference on Digital Signal Processing (DSP) |
Page range | 1-7 |
Year | 2013 |
Publisher | IEEE |
Publication dates | |
Jul 2013 | |
Publication process dates | |
Deposited | 03 Dec 2015 |
Event | 18th International Conference on Digital Signal Processing (DSP), 2013 |
ISBN | 978-1-4673-5805-7 |
Digital Object Identifier (DOI) | https://doi.org/10.1109/ICDSP.2013.6622826 |
Funder | European Commission |
Web address (URL) | http://ieeexplore.ieee.org/xpl/articleDetails.jsp?arnumber=6622826 |
https://www.researchgate.net/publication/256437297_A_Framework_for_Human-like_Behavior_in_an_Immersive_Virtual_World | |
Additional information | © 2013 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works. |
Accepted author manuscript | License CC BY-NC-ND |
https://repository.uel.ac.uk/item/85wv6
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