Taskification – Gamification of Tasks
Book chapter
Naeem, U., Islam, S., Sharif, M., Sudakov, Sergey and Azam, Awais 2017. Taskification – Gamification of Tasks. in: Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers Association for Computing Machinery (ACM). pp. 631-634
Authors | Naeem, U., Islam, S., Sharif, M., Sudakov, Sergey and Azam, Awais |
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Abstract | Leading a busy lifestyle can have a negative impact on the productivity levels of individuals. Lack of motivation is also another factor that can influence the output of any task or activity conducted by a user. This also applies to students within an academic context, where the distractions and lack of motivation can have a negative impact on their learning and results. In this paper, we propose ‘Taskification’, a task management mobile application, which incorporates core gamification features. The objective of this application is to increase student engagement and motivation during tasks such as coursework or exam preparation. |
Book title | Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers |
Page range | 631-634 |
Year | 2017 |
Publisher | Association for Computing Machinery (ACM) |
Publication dates | |
11 Sep 2017 | |
Publication process dates | |
Deposited | 11 Sep 2017 |
Event | UbiComp/ISWC'17 Adjunct SmartGuidance Conference, 2017 |
ISBN | 978-1-4503-5190-4 |
Digital Object Identifier (DOI) | https://doi.org/10.1145/3123024.3124423 |
Web address (URL) | https://doi.org/10.1145/3123024.3124423 |
Accepted author manuscript | License CC BY |
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